Posts Tagged OpenGL

QtDesigner and qGLWidget

Creating OpenGL application in Qt can be sometimes really painful. Especially when you need to design additional widgets into main form along with qGLWidget. Of course it all can be done by typing ‘by hand’ all positions, sizes and properties, but it takes a lot of time.
Qt offers a really handful application called qtDesigner. It’s additional module with support programmers in creating GUI. But it doesn’t offer qGLWidget, so basically you cant place it onto a form within Designer. Read the rest of this entry »

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